What is the purpose of the game?
In this cooperative game you will embody a group of people, made up of warriors, scouts, and hunters who will explore the outside world, survive and live many adventures alone or all together.
Your group wins the game as soon as you manage to collect and assemble the 5 victory tokens to form the fresco.
Otherwise, if you have accumulated 5 skull tokens you immediately lose the game!
The setting up
- Place the 3 boards, the workbench and the cemetery in the middle of the table.
- Place the resources and tokens near the boards (wood, stone, food, skull tokens, victory points, and wound tokens) and sort the tool tokens by type.
- Shuffle the sets of character, dream and idea cards and place them on their corresponding spaces.
- Take the base card set (1), add all the cards from the modules used for this game, and shuffle all these cards together. Deal all of the cards from this deck facedown, as evenly as possible, to each player.
- Each player draws 2 people from the deck on the base camp board and places them faceup in front of them.
Now we are ready to start!
Playing the game
A game round is consisting of :
- a day phase,
- a night phase
Day phase
During this phase, all players will choose 1 card among the top 3 of their deck.
Each player puts the 2 remaining cards back on their deck in the order in which they were drawn.
The backs of the cards will give you clues about what to expect.
All players reveal their cards, and you decide as a group who begins.
On each card you will have 3 possibilities, but you will only get to choose one.
Each card will allow you to carry out different types of actions:
- explore to find resources
- create objects to improve your tribe’s equipment
- recruit people for your tribe
- help your partners to solve one action on their card by sharing your abilities
You will also sometimes face hazards which you will have to survive to.
The deck of cards symbolizes your day. As soon as a player runs out of cards his day ends and he goes to sleep. His teammates continue to play without him. When all the players are asleep, the day phase ends.
Night phase
It consists of 3 steps:
- Each player has to feed all the members of his own group.If you run out of food in your cave, you place one skull token on the board for each unfed character (note: unfed characters do not die).
- If you retrieved mission cards or night action cards during the day phase you apply their effects (which will often be negative).
A new day begins!
Shuffle the cards from the two discard piles and deal the cards back to all the players.
Continue resolving day and night phases until the players win or lose the game.